Language: 日本語 English

Yosuke Yasuda

Yosuke Yasuda

Research Category

Game theory, microeconomics

Area of Interest

Market design, repeated games, microeconomic analysis of electronic money.

Recent Thoughts

Market design is a new branch of economics that has been drawing attention in recent years. In contrast to conventional economics, which has focused exclusively on explicating the desirable properties that an ideal market system would possess, in market design we search for specific solutions to the question, “How can we overcome market failures and improve or redesign the market?” While making scholarly contributions to this field through my research into theoretically desirable systems such as license auctions and school choice programs, in the future I hope to apply the knowledge I have gained in this field to real-world institutional design.


  • 『オークションによる最適参入規制―最適参入オークションの理論』社会科学研究,第55巻,第3・4合併号, pp121-138, 2004.
  • 『学校選択制のデザイン ゲーム理論アプローチ』(編著、NTT出版), 2010.
  • 電子マネーとポイントカードのスイッチングコスト分析, オペレーションズ・リサーチ, vol.55(1): 19-24, 2010.

Recent/Ongoing Works

  • Resolving Conflicting Preferences in School Choice: "Boston"Mechanism Reconsidered (with Atila Abdulkadiroglu and Yeon-Koo Che)forthcoming, American Economic Review.
  • Expanding "Choice" in School Choice (with Atila Abdulkadiroglu and Yeon-Koo Che) mimeo.
  • Understanding Stable Matchings: A Non-Cooperative Approach (with Michihiro Kandori and Fuhito Kojima) mimeo.

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GRIPS (National Graduate Institute for Policy Studies)