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Minimum Nomic, a Tool for Studying Rule Dynamics

Masaomi Hatakeyama and Takashi Hashimoto
Wed, 2007-08-01

We propose a kind of self-amendment game, Minimum Nomic, as a model to study rule dynamics. Nomic is a game in which changing the rule of game is a move. Minimum Nomic is a reduced version of the original Nomic to keep the essence but promote evolvability of the self-amendment game. We discuss the characteristics of Minimum Nomic from the viewpoint that how changeability of rules and durability of games change. By analyzing the dynamics of purpose and goals and the self-referential property, we claim that Minimum Nomic is an interesting tool for study rule dynamics.

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